Add Checkpoints Gallery with per-checkpoint generation settings
- New Checkpoint model (slug, name, checkpoint_path, data JSON, image_path) - sync_checkpoints() loads metadata from data/checkpoints/*.json and falls back to template defaults for models without a JSON file - _apply_checkpoint_settings() applies per-checkpoint steps, CFG, sampler, base positive/negative prompts, and VAE (with dynamic VAELoader node injection for non-integrated VAEs) to the ComfyUI workflow - Bulk Create from Checkpoints: scans Illustrious/Noob model directories, reads matching HTML files, uses LLM to populate metadata, falls back to template defaults when no HTML is present - Gallery index with batch cover generation and WebSocket progress bar - Detail page showing Generation Settings and Base Prompts cards - Checkpoints nav link added to layout - New data/prompts/checkpoint_system.txt LLM system prompt - Updated README with all current galleries and file structure - Also includes accumulated action/scene JSON updates, new actions, and other template/generator improvements from prior sessions Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -2,38 +2,34 @@
|
||||
"action_id": "chokehold",
|
||||
"action_name": "Chokehold",
|
||||
"action": {
|
||||
"full_body": "dynamic combat pose, character positioning behind an opponent, executing a rear chokehold, two people grappling",
|
||||
"head": "chin tucked tight, face pressed close to the opponent's head, intense or straining expression",
|
||||
"eyes": "focused, narrowed in concentration",
|
||||
"arms": "one arm wrapped tightly around the opponent's neck, the other arm locking the hold by gripping the bicep or clasping hands",
|
||||
"hands": "clenching tight, gripping own bicep or locking fingers behind opponent's neck",
|
||||
"torso": "chest pressed firmly against the opponent's back, leaning back slightly for leverage",
|
||||
"pelvis": "pressed close to opponent's lower back",
|
||||
"legs": "wrapped around the opponent's waist (body triangle or hooks in) or wide standing stance for stability",
|
||||
"feet": "hooked inside opponent's thighs or planted firmly on the ground",
|
||||
"additional": "struggle, tension, submission hold, restrictive motion, self-defense scenario"
|
||||
},
|
||||
"participants": {
|
||||
"solo_focus": "true",
|
||||
"orientation": "MF"
|
||||
"full_body": "rear_naked_choke, from_behind, struggling, kneeling",
|
||||
"head": "head_back, expressionless, open_mouth",
|
||||
"eyes": "rolling_eyes, tearing_up, empty_eyes",
|
||||
"arms": "arm_around_neck, struggling, grabbing_arm",
|
||||
"hands": "clenched_hands, struggling",
|
||||
"torso": "leaning_forward, arched_back",
|
||||
"pelvis": "kneeling, bent_over",
|
||||
"legs": "kneeling, spread_legs",
|
||||
"feet": "barefoot, toes_curled",
|
||||
"additional": "distress, blushing, saliva, veins"
|
||||
},
|
||||
"lora": {
|
||||
"lora_name": "Illustrious/Poses/chokehold.safetensors",
|
||||
"lora_weight": 1.0,
|
||||
"lora_triggers": "chokehold"
|
||||
"lora_triggers": "choke hold"
|
||||
},
|
||||
"tags": [
|
||||
"chokehold",
|
||||
"grappling",
|
||||
"rear naked choke",
|
||||
"fighting",
|
||||
"wrestling",
|
||||
"martial arts",
|
||||
"restraining",
|
||||
"submission",
|
||||
"headlock",
|
||||
"strangle",
|
||||
"duo",
|
||||
"struggle"
|
||||
"choke_hold",
|
||||
"rear_naked_choke",
|
||||
"strangling",
|
||||
"arm_around_neck",
|
||||
"from_behind",
|
||||
"struggling",
|
||||
"head_back",
|
||||
"clenched_teeth",
|
||||
"rolling_eyes",
|
||||
"drooling",
|
||||
"saliva",
|
||||
"ohogao"
|
||||
]
|
||||
}
|
||||
Reference in New Issue
Block a user