Add Checkpoints Gallery with per-checkpoint generation settings
- New Checkpoint model (slug, name, checkpoint_path, data JSON, image_path) - sync_checkpoints() loads metadata from data/checkpoints/*.json and falls back to template defaults for models without a JSON file - _apply_checkpoint_settings() applies per-checkpoint steps, CFG, sampler, base positive/negative prompts, and VAE (with dynamic VAELoader node injection for non-integrated VAEs) to the ComfyUI workflow - Bulk Create from Checkpoints: scans Illustrious/Noob model directories, reads matching HTML files, uses LLM to populate metadata, falls back to template defaults when no HTML is present - Gallery index with batch cover generation and WebSocket progress bar - Detail page showing Generation Settings and Base Prompts cards - Checkpoints nav link added to layout - New data/prompts/checkpoint_system.txt LLM system prompt - Updated README with all current galleries and file structure - Also includes accumulated action/scene JSON updates, new actions, and other template/generator improvements from prior sessions Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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{
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"scene_id": "mysterious_4lch3my_sh0p_i",
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"scene_name": "Mysterious 4Lch3My Sh0P I",
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"description": "A dimly lit, cluttered interior of an apothecary filled with bubbling potions, ancient tomes, and strange artifacts.",
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"description": "A dimly lit, mysterious alchemy shop filled with ancient books, glowing potions, and strange magical artifacts like preserved eyes and enchanted daggers.",
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"scene": {
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"background": "indoors, room, wooden walls, stone floor, filled shelves, cobwebs, hanging plants, drying herbs",
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"foreground": "counter, glass bottle, potion, glowing liquid, open book, scroll, skull, crystals, mortar and pestle",
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"background": "indoors, alchemy laboratory, cluttered, bookshelf, potion, glass bottle, spider web, stone wall, mist, shelves, ancient",
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"foreground": "wooden counter, open book, grimoire, mortar and pestle, crystal ball, dagger, jar, cauldron, magic circle, glowing runes, steam",
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"furniture": [
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"wooden shelves",
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"wooden counter",
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"bookshelf",
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"display cabinet",
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"stool"
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"stone walls"
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],
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"colors": [
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"dark brown",
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"emerald green",
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"amethyst purple",
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"gold"
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"deep purple",
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"shimmering gold",
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"eerie green",
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"brown",
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"dark grey"
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],
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"lighting": "dim, candlelight, lantern, glowing, cinematic lighting, volumetric lighting, shadows",
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"theme": "fantasy, magic, alchemy, mystery, steampunk"
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"lighting": "dimly lit, candlelight, flickering, glowing, volumetric lighting",
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"theme": "fantasy, mystery, arcane, magic, ancient"
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},
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"lora": {
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"lora_name": "Illustrious/Backgrounds/mysterious_4lch3my_sh0p-i.safetensors",
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"lora_weight": 1.0,
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"lora_triggers": "mysterious_4lch3my_sh0p-i"
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"lora_triggers": "mysterious 4lch3my sh0p"
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},
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"tags": [
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"alchemy",
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"shop",
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"magic",
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"fantasy",
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"mysterious alchemy shop",
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"interior",
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"detailed",
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"cluttered",
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"mysterious"
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"fantasy",
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"background",
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"magic shop"
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]
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}
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