Updated json schema
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@@ -2,14 +2,11 @@
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"action_id": "finish_blow_ill_v0_90_000004",
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"action_name": "Finish Blow Ill V0 90 000004",
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"action": {
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"full_body": "highly dynamic combat pose, delivering a final powerful strike, lunging forward or mid-air jump",
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"head": "intense battle expression, shouting or gritted teeth, hair flowing with motion",
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"eyes": "fierce gaze, focused on target, angry eyes",
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"arms": "swinging wildy, outstretched with weapon, motion blur on limbs",
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"base": "highly dynamic combat pose, delivering a final powerful strike, lunging forward or mid-air jump",
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"head": "intense battle expression, shouting or gritted teeth, hair flowing with motion, fierce gaze, focused on target, angry eyes",
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"upper_body": "swinging wildy, outstretched with weapon, motion blur on limbs, twisted torso for momentum, leaning into the attack",
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"lower_body": "hips rotated to generate power, low center of gravity, wide stance, knees bent, dynamic foreshortening",
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"hands": "tightly gripping weapon, two-handed grip, or clenched fist",
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"torso": "twisted torso for momentum, leaning into the attack",
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"pelvis": "hips rotated to generate power, low center of gravity",
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"legs": "wide stance, knees bent, dynamic foreshortening",
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"feet": "planted firmly on ground or pointed in air, debris kicks up",
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"additional": "light trails, speed lines, impact effects, shockwaves, cinematic lighting, dutch angle, weapon smear"
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},
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