Updated JSON fields.
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@@ -2,13 +2,13 @@
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"action_id": "finish_blow_ill_v0_90_000004",
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"action_name": "Finish Blow Ill V0 90 000004",
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"action": {
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"base": "highly dynamic combat pose, delivering a final powerful strike, lunging forward or mid-air jump",
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"head": "intense battle expression, shouting or gritted teeth, hair flowing with motion, fierce gaze, focused on target, angry eyes",
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"upper_body": "swinging wildy, outstretched with weapon, motion blur on limbs, twisted torso for momentum, leaning into the attack",
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"lower_body": "hips rotated to generate power, low center of gravity, wide stance, knees bent, dynamic foreshortening",
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"hands": "tightly gripping weapon, two-handed grip, or clenched fist",
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"feet": "planted firmly on ground or pointed in air, debris kicks up",
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"additional": "light trails, speed lines, impact effects, shockwaves, cinematic lighting, dutch angle, weapon smear"
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"base": "dynamic_pose, fighting_stance, lunging, aerial_pose, mid-air",
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"head": "intense_expression, screaming, gritted_teeth, flowing_hair, fierce_eyes, glare",
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"upper_body": "weapon_swing, motion_blur, torso_twist, dynamic_angle",
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"lower_body": "wide_stance, knees_bent, rotated_hips, foreshortening",
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"hands": "grip, clenched_hand, holding_weapon, two-handed_weapon",
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"feet": "standing_on_ground, mid-air",
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"additional": "speed_lines, impact_frames, shockwave, cinematic_lighting, dutch_angle, smear_frame"
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},
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"participants": {
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"solo_focus": "true",
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@@ -21,12 +21,8 @@
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"lora_weight_min": 1.0,
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"lora_weight_max": 1.0
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},
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"tags": [
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"action shot",
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"fighting",
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"masterpiece",
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"motion blur",
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"intense",
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"cinematic composition"
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]
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}
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"tags": {
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"participants": "solo",
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"nsfw": false
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}
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}
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