342 lines
15 KiB
Plaintext
342 lines
15 KiB
Plaintext
Unity Concord
|
|
|
|
Aldo (UC)
|
|
Job
|
|
|
|
Thief / Ninja
|
|
Spells
|
|
Abilities
|
|
|
|
Bully, Sneak Attack
|
|
Weapon Skills
|
|
|
|
(50)Sarva's Storm Dark SC Icon.png/Distortion SC Icon.png
|
|
Acquisition
|
|
|
|
Be a member of the Aldo Unity Concord.
|
|
Obtain 5000 Unity Accolades through Records of Eminence objectives for a Partial Personal Evaluation of 5pt.
|
|
|
|
Special Features
|
|
|
|
Possesses 5/5 Triple Attack Rate merits at lv75.
|
|
Excellent skillchain partner with thieves using Rudra's Storm.
|
|
Uses Sneak Attack when behind the target or after using Bully, but does not try to combine it with weapon skills.
|
|
Uses Sarva's Storm whenever another party member has 1000 TP in order to open skillchains.
|
|
If no other party members gain TP, will use Sarva's Storm at 3000 TP.
|
|
|
|
Apururu (UC)
|
|
Job
|
|
|
|
White Mage / Red Mage
|
|
Spells
|
|
|
|
Cure I - VI, Curaga I - V, Protect/ra I - V, Shell/ra I - V, -na Spells, Erase, Stoneskin, Haste
|
|
Abilities
|
|
|
|
Martyr, Devotion, Convert
|
|
Weapon Skills
|
|
|
|
(50)Nott None
|
|
Acquisition
|
|
|
|
Be a member of the Apururu Unity Concord.
|
|
Obtain 5000 Unity Accolades through Records of Eminence objectives for a Partial Personal Evaluation of 5pt (this is also how you re-obtain it in the event you've lost it).
|
|
|
|
Special Features
|
|
|
|
Possesses Regain (75 TP/tick).
|
|
Does not melee or cast spells on enemies, relying on Regain for TP.
|
|
Uses TP to recover MP. It is a low priority, and at 3000 TP she may continue casting Cure until she is out of MP.
|
|
The really high Regain compared to other trusts is balanced by the high MP cost of Curaga.
|
|
Will use Curaga spells when 3 or more party members are in yellow HP (<75%) or asleep.
|
|
Casts Haste on the player, herself, and melee damage dealers in the party (with the exception of NIN).
|
|
Uses Convert and Martyr only at very low MP (<10%).
|
|
Casts Stoneskin on herself and tries to keep it applied.
|
|
Uses Devotion on party members that have <20% MP.
|
|
Tries to stay a distance (~15') away from the monster when she doesn't have hate.
|
|
Devotion and Martyr have a shorter range (10.6'), so pay attention to her movements if you need those effects.
|
|
|
|
Trust Synergy
|
|
|
|
Apururu will prioritize supporting her brother Ajido-Marujido.
|
|
Status Removal and Haste priority changes to Ajido-Marujido > Player > Herself > Others.
|
|
If multiple party members meet the conditions for Devotion, will use it on Ajido-Marujido preferentially.
|
|
Apururu gains +25% Cure Potency Bonus.
|
|
|
|
Ayame (UC)
|
|
Job
|
|
|
|
Samurai / Warrior
|
|
Spells
|
|
Abilities
|
|
|
|
Blade Bash, Sengikori, Hasso, Third Eye, Shikikoyo, Meditate
|
|
Weapon Skills
|
|
|
|
(5)Tachi: Jinpu Scission SC Icon.png/Eks.gif, (25)Tachi: Koki Reverberation SC Icon.png/Impaction SC Icon.png, (50)Tachi: Mudo Eks.gif/Distortion SC Icon.png, (60)Tachi: Kasha Fusion SC Icon.png/Eks.gif, (70)Tachi: Ageha Compression SC Icon.png/Eks.gif
|
|
Acquisition
|
|
|
|
Be a member of the Ayame Unity Concord.
|
|
Obtain 5000 Unity Accolades through Records of Eminence objectives for a Partial Personal Evaluation of 5pt.
|
|
|
|
Special Features
|
|
|
|
Possesses 5/5 Shikikoyo merits at level 75 (shared TP +48%)
|
|
Skillchains
|
|
Specializes in two-person 3-step or 5-step skillchains with the player, resulting in higher Skillchain damage and Magic Burst Damage Bonus with each step.
|
|
Completes skillchains while using Sengikori if ready.
|
|
Only closes skillchains started by the player (or their pet). Waits at 3000 TP until conditions are met.
|
|
Always closes a higher level skillchain, ignores the skillchain if she can't.
|
|
Due to the weapon skills available, cannot close skillchains started with Distortion or Fusion.
|
|
Does not close Level 4 Light skillchains, Tachi: Mudo is only used to close Darkness.
|
|
Always chooses Tachi: Ageha following a Detonation opener.
|
|
Level 1 Chainbound (Status) will be closed by Tachi: Koki for Fragmentation.
|
|
Abilities are used based on skillchain level and battle condition, so she may Meditate before a weaponskill instead of waiting for you to reach 1000 TP.
|
|
Ayame's consistent weapon skill choice and timing make her a good choice for parties who want to set up magic bursts of a specific element boosted by Sengikori (+25% Magic Burst Damage).
|
|
High TP gain rate with Hasso/Zanshin and >250 TP per hit depending on level of SAM Store TP trait.
|
|
Tachi: Ageha is the 2015 version.
|
|
|
|
Defense Down could need more TP and Magic Accuracy than the player's version to land on high-level enemies.
|
|
Trust weapon skills have different IDs than the ones players use and have a separate implementation.
|
|
When she has 2000+ TP, she uses Shikikoyo on the party leader after they use a weapon skill.
|
|
After summoning Ayame, if she reaches 2000 TP before the party leader has used a weapon skill, uses Shikikoyo immediately.
|
|
If she gets hate, uses Third Eye.
|
|
Stuns enemies with Blade Bash, only to interrupt spellcasting.
|
|
|
|
Flaviria (UC)
|
|
Job
|
|
|
|
Dragoon / Warrior
|
|
Spells
|
|
Abilities
|
|
|
|
Jump, High Jump, Super Jump, Angon, Berserk
|
|
Weapon Skills
|
|
|
|
(5)Skewer Transfixion SC Icon.png/Impaction SC Icon.png, (25)Impulse Drive Gravitation SC Icon.png/Induration SC Icon.png, (50)Celidon's Torment Light SC Icon.png/Fragmentation SC Icon.png
|
|
Acquisition
|
|
|
|
Be a member of the Flaviria Unity Concord
|
|
Obtain 5000 Unity Accolades through Records of Eminence objectives for a Partial Personal Evaluation of 5pt.
|
|
|
|
Special Features
|
|
|
|
Possesses merits in Jump recast down, High Jump recast down, and Angon at level 75.
|
|
Uses weapon skills at 1000 TP. Does not try to skillchain.
|
|
Celidon's Torment is a Unity Leader version of Camlann's Torment which has a similar Ignores Defense property.
|
|
Aggressive weapon skill usage and Jumps enhanced by Berserk, boosted Unity Leader stats (and Flaviria Unity Shirt), and early access to higher level weapon skills make Flaviria a strong physical damage dealer to have while leveling.
|
|
An advantage of the Piercing Damage Type, is that enemies weak to it like Mandragora, Birds, and Flys are common across Vana'diel.
|
|
|
|
Invincible Shield (UC)
|
|
Job
|
|
|
|
Warrior / Corsair
|
|
Spells
|
|
Abilities
|
|
|
|
Provoke, Aggressor, Restraint, Retaliation, Warcry, Blood Rage, Tomahawk, Savagery
|
|
Weapon Skills
|
|
|
|
(5)Raging Rush Induration SC Icon.png/Reverberation SC Icon.png, (25)Steel Cyclone Distortion SC Icon.png/Detonation SC Icon.png, (50)Soturi's Fury Light SC Icon.png/Fragmentation SC Icon.png
|
|
Acquisition
|
|
|
|
Be a member of the Invincible Shield Unity Concord.
|
|
Obtain 5000 Unity Accolades through Records of Eminence objectives for a Partial Personal Evaluation of 5pt.
|
|
|
|
Special Features
|
|
|
|
Possesses Damage Taken -20%. WAR/traits.
|
|
Depending on Unity Ranking: HP+20%~+30%.
|
|
Uses Warcry then Blood Rage as soon as Warcry ends.
|
|
Uses Tomahawk on Skeletons, Slimes, and Elementals.
|
|
He is a damage dealer who Provokes.
|
|
When you don't need a tank, he'll do more damage with Retaliation.
|
|
To get the most out of Retaliation, this version of Ginuva does not have his shield.
|
|
Holds up to 1500 TP to close skillchains.
|
|
At item level, he gets the same ilvl stat increase as the tanks and Monberaux.
|
|
|
|
Jakoh Wahcondalo (UC)
|
|
Job
|
|
|
|
Thief / Warrior
|
|
Spells
|
|
Abilities
|
|
|
|
Conspirator, Trick Attack, Sneak Attack, Feint
|
|
Weapon Skills
|
|
|
|
(5)Dancing Edge Scission SC Icon.png/Detonation SC Icon.png, (25)Evisceration Gravitation SC Icon.png/Transfixion SC Icon.png, (50)Sarva's Storm Dark SC Icon.png/Distortion SC Icon.png
|
|
Acquisition
|
|
|
|
Be a member of the Jakoh Wahcondalo Unity Concord.
|
|
Obtain 5000 Unity Accolades through Records of Eminence objectives for a Partial Personal Evaluation of 5pt.
|
|
|
|
Special Features
|
|
|
|
Uses weapon skills at >2000 TP with Trick Attack and/or Sneak Attack.
|
|
Holds up to 3000 TP to wait for positioning.
|
|
Weapon skill used is random. Does not try to close skillchains.
|
|
Will open with Feint and uses it on cooldown.
|
|
Wields a knife. Gains 55 TP on hit.
|
|
|
|
Maat (UC)
|
|
Job
|
|
|
|
Monk / Warrior
|
|
Spells
|
|
Abilities
|
|
|
|
Chakra, Counterstance, Impetus
|
|
Weapon Skills
|
|
|
|
(50)Hollow Smite Light SC Icon.png/Fragmentation SC Icon.png
|
|
Acquisition
|
|
|
|
Be a member of the Maat Unity Concord.
|
|
Obtain 5000 Unity Accolades through Records of Eminence objectives for a Partial Personal Evaluation of 5pt.
|
|
|
|
Special Features
|
|
|
|
Possesses increased Kick Attacks rate.
|
|
Exclusively uses Hollow Smite as his weaponskill. If called below level 50, he will not have a way to spend TP.
|
|
Uses Hollow Smite under any the following conditions:
|
|
To open skillchains for the player when they have 1000 TP.
|
|
To close a skillchain started by other party members if possible.
|
|
When Maat (UC) has 3000 TP.
|
|
|
|
Naja Salaheem (UC)
|
|
Job
|
|
|
|
Monk / Warrior
|
|
Spells
|
|
Abilities
|
|
Weapon Skills
|
|
|
|
(5)Peacebreaker Distortion SC Icon.png/Reverberation SC Icon.png, (25)Hexa Strike Fusion SC Icon.png, (50)Nott None, (60)Black Halo Fragmentation SC Icon.png/Compression SC Icon.png, (70)Justicebreaker Dark SC Icon.png/Gravitation SC Icon.png
|
|
Acquisition
|
|
|
|
Be a member of the Naja Salaheem Unity Concord.
|
|
Obtain 5000 Unity Accolades through Records of Eminence objectives for a Partial Personal Evaluation of 5pt.
|
|
|
|
Special Features
|
|
|
|
Possesses Quadruple Attack, Triple Attack, Store TP, and Gilfinder traits.
|
|
On summoning will pick a club weapon skill from her list and use that exclusively, re-summoning her will randomize the choice of weapon skill again, in this way you can "pick" her weapon skill.
|
|
200 TP per hit.
|
|
Uses weapon skills when another party member has 1000 TP, otherwise holds TP indefinitely.
|
|
Her Multi-Attack rate is very high: can a great skillchain partner for other trusts or yourself.
|
|
But the damage is low to balance out the number of swings, and you may worry about feeding TP (Monster TP Gain).
|
|
Peacebreaker applies a 20% Defense Down and 20% Magic Defense Down to the target for up to 30 seconds.
|
|
Justicebreaker applies a 10% Defense Down and 10% Magic Defense Down to the target for up to 60 seconds.
|
|
She has no MP so Nott only serves to restore her HP, which can make her very survivable if she has the required accuracy.
|
|
With another party member like Ajido-Marujido who builds but doesn't spend TP, you may get Naja to self-skillchain Darkness with Justicebreaker.
|
|
|
|
Pieuje (UC)
|
|
Job
|
|
|
|
White Mage / Paladin
|
|
Spells
|
|
|
|
Cure I - VI, -na Spells, Erase, Esuna, Protect/ra I - V, Shell/ra I - V, Auspice, Haste
|
|
Abilities
|
|
|
|
Afflatus Misery, Sacrosanctity
|
|
Weapon Skills
|
|
|
|
(5)Starlight None, (25)Moonlight None, (50)Nott None
|
|
Acquisition
|
|
|
|
Be a member of the Pieuje Unity Concord.
|
|
Obtain 5000 Unity Accolades through Records of Eminence objectives for a Partial Personal Evaluation of 5pt.
|
|
|
|
Special Features
|
|
|
|
Possesses Regain (34tp/tick), WHM/PLD traits including Auto Refresh and Resist Sleep.
|
|
Stays in place after engaging, but will attack with a club if the enemy is nearby.
|
|
When positioned in attack range, he'll be able to use MP recovery moves more often, making up for his lower max MP compared to Tarutaru trusts.
|
|
Afflatus Misery and Auspice together give him an Enlight effect, increasing his accuracy.
|
|
Will use Esuna in Misery stance, removing 2 debuffs from himself and any other party members in range with the same debuff.
|
|
Casts Haste on players regardless of job.
|
|
Sacrosanctity defends your party from enemy SP abilities like Manafont, Chainspell, and Astral Flow.
|
|
Uses TP for MP recovery. Prefers Nott.
|
|
|
|
Trust Synergy
|
|
|
|
Trion: Pieuje only uses Regen on Trion. Pieuje prioritizes Trion > Player > Others when casting Haste and -na Spells
|
|
|
|
Sylvie (UC)
|
|
Job
|
|
|
|
Geomancer / White Mage
|
|
Spells
|
|
|
|
Cure I - IV, -na Spells, Erase, Haste, Indi-Haste, Indi-Fury, Indi-Precision, Indi-Refresh, Indi-Regen, Indi-Acumen, Indi-Languor
|
|
Abilities
|
|
|
|
Entrust
|
|
Weapon Skills
|
|
|
|
(50)Nott None
|
|
Acquisition
|
|
|
|
Be a member of the Sylvie Unity Concord.
|
|
Obtain 5000 Unity Accolades through Records of Eminence objectives for a Partial Personal Evaluation of 5pt.
|
|
|
|
Special Features
|
|
|
|
Possesses Regain+50, Damage Taken-25%, Enhanced Indicolure duration (6 minutes total, includes Entrust effects).
|
|
Will change Indicolure spells based on accuracy requirements, and the main job of the player.
|
|
Does not melee or cast spells on enemies, relying on Regain for TP.
|
|
Follows the player or trust in front of her in the party lineup.
|
|
Casts Haste on the player who summoned her (regardless of job) and any physical melee damage dealers in the party.
|
|
Uses Entrust on the player unless their main job is GEO where she will Entrust the first PLD, RUN, or NIN in the party instead.
|
|
Even if the player's Entrust is on that target, Sylvie will overwrite it with her Entrust.
|
|
Will cast Indicolure spells based on the player's job and hit rate, ranged hit rate, or item level:
|
|
|
|
Indi-Fury (+37.5% Attack/Ranged Attack) or Indi-Precision (+56 Accuracy/Ranged Accuracy) and Entrust Indi-Frailty (-12.5% Defense):
|
|
WAR, MNK, THF, BST, DRK, DRG, SAM, BLU, PUP, DNC based on hit rate
|
|
RNG, COR based on ranged hit rate
|
|
Indi-Haste (+28.8% haste) and Entrust Indi-Refresh (+5/tick): PLD and RUN
|
|
Indi-Haste (+28.8% haste) and Entrust Indi-Regen (+30/tick): NIN
|
|
Indi-Acumen (+21 Magic Attack) or Indi-Focus (+55 Magic Accuracy Verification Needed) and Entrust Indi-Refresh (+5/tick): BLM, RDM, SCH based on the difference between your level or item level and the enemy's level. Indi-Focus is used when the enemy's level is higher than the player's level or item level by 5 or more.
|
|
Indi-Refresh (+8/tick) and Entrust Indi-Acumen (+12 Magic Attack): WHM, BRD, SMN
|
|
Indi-Refresh (+8/tick) and Entrust Indi-Languor (-41 Magic Evasion Verification Needed): GEO
|
|
|
|
*Sylvie only uses Entrust with a player GEO who does not have an Indicolure on themself, but Sylvie's Indi-Languor will go on the first PLD, RUN, or NIN in the party.
|
|
|
|
Below level 93, Sylvie won't use any of the above Indi- spells until everything's available, regardless of your job. (i.e., she is waiting until Indi-Haste's level, whether you need it or not)
|
|
Indi-Regen available at Level 20.
|
|
Provides about level÷3 hp/tick, reaching the maximum +30hp @ 89. About equivalent potency to the highest level Regen Spells available.
|
|
Indi-Refresh available at Level 30. Used instead of Indi-Regen if your main job has MP: WHM, RDM, BLM, SCH, SMN, GEO, PLD, RUN, BLU, DRK.
|
|
Provides +2mp @ 32, +3mp @ 58, +4mp @ 84, +5mp @ 98.
|
|
Gains Geomancy+3 at level 99.
|
|
Uses TP to recover MP.
|
|
|
|
Yoran-Oran (UC)
|
|
Job
|
|
|
|
White Mage / Black Mage
|
|
Spells
|
|
|
|
Protectra I - V, Shellra I - V, -na spells, Cure I - VI, Erase, Stoneskin
|
|
Abilities
|
|
|
|
Afflatus Solace
|
|
Weapon Skills
|
|
|
|
(50)Nott None
|
|
Acquisition
|
|
|
|
Be a member of the Yoran-Oran Unity Concord.
|
|
Obtain 5000 Unity Accolades through Records of Eminence objectives for a Partial Personal Evaluation of 5pt.
|
|
|
|
Special Features
|
|
|
|
Possesses Cure Potency Bonus+50%, Fast Cast, Regain (50/tick).
|
|
Depending on Unity rank: MP+15%~+25%
|
|
Does not melee or cast spells on enemies, relying on Regain for TP.
|
|
Uses TP to recover MP. It is a low priority, and at 3000 TP he may continue casting Cure until he is out of MP.
|
|
Very high magic evasion for a trust. Will occasionally sleep but avoids silence and other enfeebles with a very high success rate.
|
|
Is very mana efficient thanks to Afflatus Solace, Conserve MP, and capped Cure Potency.
|
|
Tries to keep himself buffed with Stoneskin.
|
|
Stays at a distance from enemies while healing. |