feat: character system v2 — schema upgrade, memory system, per-character TTS routing
Character schema v2: background, dialogue_style, appearance, skills, gaze_presets with automatic v1→v2 migration. LLM-assisted character creation via Character MCP server. Two-tier memory system (personal per-character + general shared) with budget-based injection into LLM system prompt. Per-character TTS voice routing via state file — Wyoming TTS server reads active config to route between Kokoro (local) and ElevenLabs (cloud PCM 24kHz). Dashboard: memories page, conversation history, character profile on cards, auto-TTS engine selection from character config. Also includes VTube Studio expression bridge and ComfyUI API guide. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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<key>HASS_TOKEN</key>
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<string>eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJmZGQ1NzZlYWNkMTU0ZTY2ODY1OTkzYTlhNTIxM2FmNyIsImlhdCI6MTc3MjU4ODYyOCwiZXhwIjoyMDg3OTQ4NjI4fQ.CTAU1EZgpVLp_aRnk4vg6cQqwS5N-p8jQkAAXTxFmLY</string>
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<key>GAZE_API_KEY</key>
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<string>e63401f17e4845e1059f830267f839fe7fc7b6083b1cb1730863318754d799f4</string>
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</dict>
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<key>RunAtLoad</key>
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