Files
homeai/homeai-desktop/src/lib/audio.js
Aodhan Collins 0c33de607f feat: add homeai-desktop web assistant with LAN access
Adds the desktop web assistant app (Vite + React) with OpenClaw bridge
proxy and exposes it on the local network (host: 0.0.0.0, port 5174).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-13 18:16:09 +00:00

104 lines
3.0 KiB
JavaScript

const TARGET_RATE = 16000
/**
* Record audio from the microphone, returning a WAV blob when stopped.
* Returns { start, stop } — call start() to begin, stop() resolves with a Blob.
*/
export function createRecorder() {
let audioCtx
let source
let processor
let stream
let samples = []
async function start() {
samples = []
stream = await navigator.mediaDevices.getUserMedia({
audio: { channelCount: 1, sampleRate: TARGET_RATE },
})
audioCtx = new AudioContext({ sampleRate: TARGET_RATE })
source = audioCtx.createMediaStreamSource(stream)
// ScriptProcessorNode captures raw Float32 PCM
processor = audioCtx.createScriptProcessor(4096, 1, 1)
processor.onaudioprocess = (e) => {
const input = e.inputBuffer.getChannelData(0)
samples.push(new Float32Array(input))
}
source.connect(processor)
processor.connect(audioCtx.destination)
}
async function stop() {
// Stop everything
processor.disconnect()
source.disconnect()
stream.getTracks().forEach((t) => t.stop())
await audioCtx.close()
// Merge all sample chunks
const totalLength = samples.reduce((acc, s) => acc + s.length, 0)
const merged = new Float32Array(totalLength)
let offset = 0
for (const chunk of samples) {
merged.set(chunk, offset)
offset += chunk.length
}
// Resample if the actual sample rate differs from target
const resampled = audioCtx.sampleRate !== TARGET_RATE
? resample(merged, audioCtx.sampleRate, TARGET_RATE)
: merged
// Convert to 16-bit PCM WAV
return encodeWav(resampled, TARGET_RATE)
}
return { start, stop }
}
function resample(samples, fromRate, toRate) {
const ratio = fromRate / toRate
const newLength = Math.round(samples.length / ratio)
const result = new Float32Array(newLength)
for (let i = 0; i < newLength; i++) {
result[i] = samples[Math.round(i * ratio)]
}
return result
}
function encodeWav(samples, sampleRate) {
const numSamples = samples.length
const buffer = new ArrayBuffer(44 + numSamples * 2)
const view = new DataView(buffer)
// WAV header
writeString(view, 0, 'RIFF')
view.setUint32(4, 36 + numSamples * 2, true)
writeString(view, 8, 'WAVE')
writeString(view, 12, 'fmt ')
view.setUint32(16, 16, true) // chunk size
view.setUint16(20, 1, true) // PCM
view.setUint16(22, 1, true) // mono
view.setUint32(24, sampleRate, true)
view.setUint32(28, sampleRate * 2, true) // byte rate
view.setUint16(32, 2, true) // block align
view.setUint16(34, 16, true) // bits per sample
writeString(view, 36, 'data')
view.setUint32(40, numSamples * 2, true)
// PCM data — clamp Float32 to Int16
for (let i = 0; i < numSamples; i++) {
const s = Math.max(-1, Math.min(1, samples[i]))
view.setInt16(44 + i * 2, s < 0 ? s * 0x8000 : s * 0x7fff, true)
}
return new Blob([buffer], { type: 'audio/wav' })
}
function writeString(view, offset, str) {
for (let i = 0; i < str.length; i++) {
view.setUint8(offset + i, str.charCodeAt(i))
}
}