Initial commit.
Basic docker deployment with Local LLM integration and simple game state.
This commit is contained in:
12
state/containers.json
Normal file
12
state/containers.json
Normal file
@@ -0,0 +1,12 @@
|
||||
{
|
||||
"id": 1,
|
||||
"type": "recessed",
|
||||
"hidden": true,
|
||||
"revealed": false,
|
||||
"openable": true,
|
||||
"open": false,
|
||||
"lock_id": 0,
|
||||
"weight": 1,
|
||||
"description": "A flagstone that looks slightly loose.",
|
||||
"contents": [1]
|
||||
}
|
||||
10
state/exits.json
Normal file
10
state/exits.json
Normal file
@@ -0,0 +1,10 @@
|
||||
{
|
||||
"id": 1,
|
||||
"type": "door",
|
||||
"description": "A heavy wooden door reinforced with iron faces north; its lock glints, unmoved for years.",
|
||||
"lock_id": 1,
|
||||
"locked": true,
|
||||
"openable": true,
|
||||
"open": false,
|
||||
"key": "key"
|
||||
}
|
||||
8
state/items.json
Normal file
8
state/items.json
Normal file
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"id": 1,
|
||||
"type": "key",
|
||||
"description": "A brass key with a tarnished surface.",
|
||||
"hidden": true,
|
||||
"revealed": false,
|
||||
"taken": false
|
||||
}
|
||||
9
state/locks.json
Normal file
9
state/locks.json
Normal file
@@ -0,0 +1,9 @@
|
||||
{
|
||||
"id": 1,
|
||||
"type": "door_lock",
|
||||
"description": "A simple wooden door lock.",
|
||||
"locked": true,
|
||||
"openable": true,
|
||||
"open": false,
|
||||
"key_id": 1
|
||||
}
|
||||
10
state/room.json
Normal file
10
state/room.json
Normal file
@@ -0,0 +1,10 @@
|
||||
{
|
||||
"id": "1",
|
||||
"type": "room",
|
||||
"description": "A dim stone chamber with worn flagstones and a heavy wooden door to the north. Dust gathers in the corners, and one flagstone near the center looks slightly loose.",
|
||||
"exits": {
|
||||
"north": 1
|
||||
},
|
||||
"items": [],
|
||||
"containers": [1]
|
||||
}
|
||||
Reference in New Issue
Block a user