4.4 KiB
4.4 KiB
Implementation Summary
✅ Completed Features
Backend (main.py)
- Isolated Character Sessions: Each character has a separate conversation history that only they and the storyteller can see
- Private WebSocket Channels:
/ws/character/{session_id}/{character_id}- Character's private connection/ws/storyteller/{session_id}- Storyteller's master connection
- Message Routing: Messages flow privately between storyteller and individual characters
- Scene Broadcasting: Storyteller can narrate scenes visible to all characters
- Real-time Updates: WebSocket events for character joins, messages, and responses
- Pending Response Tracking: System tracks which characters are waiting for storyteller responses
- AI Suggestions (Optional): Endpoint for AI-assisted storyteller response generation
Frontend Components
1. SessionSetup.js
- Create new session (storyteller)
- Join existing session (character)
- Character creation with name, description, and personality
- Beautiful gradient UI with modern styling
2. CharacterView.js
- Private chat interface with storyteller
- Real-time message delivery via WebSocket
- Scene narration display
- Conversation history preservation
- Connection status indicator
3. StorytellerView.js
- Dashboard showing all characters
- Character list with pending response indicators
- Click character to view their private conversation
- Individual response system for each character
- Scene narration broadcast to all characters
- Visual indicators for pending messages
Styling (App.css)
- Modern gradient theme (purple/blue)
- Responsive design
- Smooth animations and transitions
- Clear visual hierarchy
- Mobile-friendly layout
Documentation
- README.md: Comprehensive guide with architecture, features, and API docs
- QUICKSTART.md: Fast setup and testing guide
- .env.example: Environment variable template
🔐 Privacy Implementation
The core requirement - isolated character sessions - is implemented through:
- Separate Data Structures: Each character has
conversation_history: List[Message] - WebSocket Isolation: Separate WebSocket connections per character
- Message Routing: Messages only sent to intended recipient
- Storyteller View: Only storyteller can see all conversations
- Scene Broadcast: Shared narrations go to all, but conversations stay private
🎯 Workflow
Character A → Storyteller: "I search the room"
Character B → Storyteller: "I attack the guard"
↓
Storyteller sees both messages separately
↓
Storyteller → Character A: "You find a hidden key"
Storyteller → Character B: "You miss your swing"
↓
Character A only sees their conversation
Character B only sees their conversation
📁 File Structure
windsurf-project/
├── main.py # FastAPI backend with WebSocket support
├── requirements.txt # Python dependencies
├── .env.example # Environment template
├── README.md # Full documentation
├── QUICKSTART.md # Quick start guide
├── IMPLEMENTATION_SUMMARY.md # This file
└── frontend/
├── package.json
└── src/
├── App.js # Main app router
├── App.css # All styling
└── components/
├── SessionSetup.js # Session creation/join
├── CharacterView.js # Character interface
└── StorytellerView.js # Storyteller dashboard
🚀 To Run
Backend:
python main.py
Frontend:
cd frontend && npm start
🎨 Design Decisions
- WebSocket over REST: Real-time bidirectional communication required for instant message delivery
- In-Memory Storage: Simple session management; can be replaced with database for production
- Component-Based Frontend: Separate views for different roles (setup, character, storyteller)
- Message Model: Includes sender, content, timestamp for rich conversation history
- Pending Response Flag: Helps storyteller track which characters need attention
🔮 Future Enhancements
- Database persistence (PostgreSQL/MongoDB)
- User authentication
- Character sheets with stats
- Dice rolling system
- Voice/audio support
- Mobile apps
- Multi-storyteller support
- Group chat rooms (for party discussions)